Snap! Cloud Variables (Fixed)

(remixed from Snap! Cloud Variables (Public), by joecooldoo) by pokebrouserkat
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fixed version of joecooldoo cloud variables. also replaced cache with on-the-fly downloading, which is slower but reduces server load by a TON and makes setting veriables a bit faster for people with slow internet. additionally, all connections to server are made from first https port, so no need to re-send first hello message. this isn't useful for things like web browsing since it only helps with the second, third etc connections and not the first, which is the only one in web browsing, but here it can make even the initial connection faster since 2 pings are used instead of 1 like everything else. also added a / to the server so it can actually connect now.

oh also I used debug mode to add URI encoding for / and & in variable names

new patch notes, optomized some stuff, added new blocks, added support for features the server has that the old library didn't use and apparently broke something

Created October 19, 2022

Last updated March 4, 2023

Published October 19, 2022