TANK ASSIGNMENT intro coding

by jaden 690
See Code Download Embed
 - UPDATED WEEKLY! 
-NOTE: clone is updated more often

work on: delete all enemies when winning or losing.

game not working properly? a nice reset does the trick
FULL SCREEN FOR BEST EXPERIENCE

 | can you survive one until the end? |
 
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## | Clone Overview |
use a clone commander, summoning clones to fight off the invading buzz droids, with his pistol. he can gain healing regeneration naturally, with it increasing over time. 
His final form is a Clone Commander, rapid firing all enemies and gaining even more regeneration, and more abilities to unlock
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## | Tank Overview |
Use a tank, using your mouse to aim at your targets, and firing large projectiles. repairing your health is increased for each kill you got. there is a turret Gunner firing projectiles around you to make up for your long cooldowns.
His final form is a Futuristic Tank, blasting projectiles over 5x his enemies size, and many more abilities to unlock
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 | Versions of the game |
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2.18 - Improved almost every screen, Changed the Tank's blast to A laser with mini particles firing near it for area damage. organized some code, and added 2 new bosses. added bosses and less basic enemies to prevent lag. The B2 Battle droid, which roams the map, and fires at the player with his blaster and rockets. The Clone commando, is very fast, he will try to evade your attacks with fast movements, and obscure your vision with smoke bombs, get too close and he will attack you with his vibrosword! fixed multiple bugs, and loweredthe reinforcement spawn rates to prevent lag. Fixed the incorrect count on the Buzz droid tracker. Added a wall that can stun the player for a short period of time, that spawns periodically.
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2.10 - added a difficulty system, 3 difficulties total. changed the abilities and difficulties to match the chosen one. improved the menu
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1.90 - added a kill count, buffed the player health and abilties, the tank now has a better futuristic look. 
made the game easier, but still challenging.
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1.82 - added wave 7, gave both characters each one new ability
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1.80 - There is now a progression update, where you need to unlock your abilities over time. both clone and tank got new abilities.
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1.74 - The clone commando now unlocks a forcefield on wave 4, to help match power between him and that tank. he can now also gain bonus regeneration when low health.
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1.72 - added Wave 5, and 6. changed healing stats for the tank, enemies now grow faster and deal more damage after each wave. fixed multiple bugs, and changed the spawn rates of the clone troopers. the tank now has a faster turret, but smaller bullets.
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1.59 - fixed a bug where enemies and walls spawn after winning or losing
*IMPROVEMENTS*
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1.55 - added a kills mechanic, the tank now gains health steal for each kill. added Wave 4. 
on wave 4 the clone becomes a Clone commander, and the tank becomes more advanced.
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1.41 - Added the Tank. he has a barrel that fires large projectiles, and a secondary shot that comes out of the turret (on top of the tank) every few seconds to make up for its slow rate of fire. 
the clone commander also was given a pistol to give him something to fight with.
*IMPROVEMENTS* 
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1.34 - added a summoning mechanic to the clone, gave him the look of a commander, and fixed a few bugs
*IMPROVEMENTS* 
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1.30 - added wave 3, added the clone trooper, gave both enemy functionality toward the player characters. you are no longer a single turtle sprite. 
*IMPROVEMENTS* 
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1.18 - added Wave 2, enemy functonality toward players, added a health bar, and a win or lose mechanic. some functionality
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1.12 - added new costumes, and the wall mechanic. touching it will temporarily disable you and transport you to a random spot on the map 
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1.0 - added movement and the first wave. Game isn't functional as of now 
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Thanks for reading! this game was a very big commitment.

Created January 14, 2025

Last updated March 31, 2025

Published January 21, 2025