Jumping Circle

(remixed from Jumping Circle, by jkalu56) by camarenaach25
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I'm still working on the physics engine here ... but I'm concerned. This project uses the "turn turbo mode on" block and the warp function in the definition for ground detection. This seems to bog down the program. Is there a better way to do this? Oh, WASD keys, by the way.
 

Created December 15, 2023

Last updated December 15, 2023

Published December 15, 2023