Dungeons
A developmental build A dungeon crawler type game where you upgrade your player the further down you go. The goal of this project is to create a fun and replayable game with the least amount of sprites and clones as possible. That was a mistake I made developing my last game Hold Out, too many clones, and too many clones can slow down Snap! Controls: WASD to move F to dash Spacebar to shoot Version 1.0.0 -The game is released Version 1.0.1 -Fixed enemy spawns -Fixed hit detection -Fixed player boundary collisions -Added enemy collision damage -Added game over Version 1.1.1 -Added a new enemy type Version 1.1.2 -Added option to disable effects -Enemy 2 will start firing faster if they are the last enemy on the board -Fixed enemy spawning
Created December 12, 2024
Last updated March 6, 2025
Published December 12, 2024