Dungeons

by rcmms1336
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A developmental build
A dungeon crawler type game where you upgrade your player the further down you go.

The goal of this project is to create a fun and replayable game with the least amount of sprites and clones as possible. That was a mistake I made developing my last game Hold Out, too many clones, and too many clones can slow down Snap!

Controls:
WASD to move
F to dash
Spacebar to shoot

Version 1.0.0
-The game is released

Version 1.0.1
-Fixed enemy spawns
-Fixed hit detection
-Fixed player boundary collisions
-Added enemy collision damage
-Added game over

Version 1.1.1
-Added a new enemy type

Version 1.1.2
-Added option to disable effects
-Enemy 2 will start firing faster if they are the last enemy on the board
-Fixed enemy spawning

Created December 12, 2024

Last updated March 6, 2025

Published December 12, 2024