<snapdata remixID="13524360"><project name="Throwing an error with text to speech" app="Snap! 10, https://snap.berkeley.edu" version="2"><notes></notes><thumbnail>data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKAAAAB4CAYAAAB1ovlvAAAAAXNSR0IArs4c6QAAApRJREFUeF7t1cFpAlEYRtE3WIQ9WIViBZYhWIRNWIVtWINgNRNwEdyYhCy8MBy3Ch/v/gec5nmeh48CUYEJwKi82WcBAEFICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAHyTf71ej+PxOM7nc3qgpY8D+MOFD4fD97ePx2Pc7/ele/j4+wD8Jfkrwtef7vf7cTqdPn6wpQ0C+E+Aq9VqXK/XMU3T0kx89D0A/vEv+Ha7PcFtt9uPHmjpYwC+ufBmsxmXy2XsdrulG0jfB2Ca3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNA8hAWgDANL9xABlICwCY5jcOIANpAQDT/MYBZCAtAGCa3ziADKQFAEzzGweQgbQAgGl+4wAykBYAMM1vHEAG0gIApvmNfwETevao3a4W8gAAAABJRU5ErkJggg==</thumbnail><scenes select="1"><scene name="Throwing an error with text to speech"><notes></notes><palette><category name="Image to Prompt AI" color="104,142,255,1"/></palette><hidden></hidden><headers></headers><code></code><blocks><block-definition s="convert %&apos;#1&apos; to prompt using Description (alt text)" type="reporter" category="Image to Prompt AI"><header></header><code></code><translations></translations><inputs><input type="%obj" initial="1"></input></inputs><script><block s="doReport"><block s="evaluate"><block s="reportJSFunction"><list><l>#1</l></list><l>(() =&gt; {&#xD;    return new Promise((resolve, reject) =&gt; {&#xD;        fetch(&apos;https://imagetoprompt.com&apos;)&#xD;            .then(response =&gt; response.text())&#xD;            .then(html =&gt; {&#xD;                let parser = new DOMParser();&#xD;                let doc = parser.parseFromString(html, &apos;text/html&apos;);&#xD;                let images = doc.querySelectorAll(&apos;img&apos;);&#xD;                let altTexts = Array.from(images).map(img =&gt; img.alt).join(&apos;, &apos;);&#xD;                resolve(altTexts);&#xD;            })&#xD;            .catch(error =&gt; reject(error));&#xD;    });&#xD;})()&#xD;</l></block><list><block var="#1"/></list></block></block></script></block-definition><block-definition s="my name is %&apos;#1&apos; ?" type="predicate" category="sensing"><header></header><code></code><translations></translations><inputs><input type="%s" initial="1"></input></inputs><script><block s="doReport"><block s="reportVariadicEquals"><list><block s="reportGet"><l><option>name</option></l></block><block var="#1"/></list></block></block></script></block-definition><block-definition s="my name" type="reporter" category="sensing"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doReport"><block s="reportGet"><l><option>name</option></l></block></block></script></block-definition><block-definition s="speak %&apos;text&apos; with %&apos;lang&apos; accent $nl and pitch %&apos;pitch&apos; rate %&apos;rate&apos;" type="command" category="sound"><header></header><code></code><translations>de:sprich _ mit _ Aussprache _ und Höhe _ Geschwindigkeit _&#xD;pt:fala _ na língua _ _ com tom _ e velocidade _&#xD;ca:digues _ amb accent _ _ to _ i velocitat _&#xD;</translations><inputs><input type="%s">Hello, World!</input><input type="%txt">en-US<options>العربية=ar&#xD;Български=bg&#xD;বাংলা=bn&#xD;Català=ca&#xD;Català - Valencià=ca-VA&#xD;Česky=cs&#xD;Deutsch=de&#xD;Dansk=dk&#xD;Ελληνικά=el&#xD;English-American=en-US&#xD;English-British=en-GB&#xD;Esperanto=eo&#xD;Español=es&#xD;Eesti=et&#xD;Euskara=eu&#xD;suomi=fi&#xD;Français=fr&#xD;Galego=gl&#xD;Hrvatski=hr&#xD;Magyar=hu&#xD;Interlingua=ia&#xD;Bahasa Indonesia=id&#xD;Italiano=it&#xD;日本語=ja&#xD;にほんご=ja-HIRA&#xD;ಕನ್ನಡ=kn&#xD;한국어=ko&#xD;Malayalam=ml&#xD;Nederlands=nl&#xD;Norsk=no&#xD;Polski=pl&#xD;Português=pt&#xD;Português do Brasil=pt-BR&#xD;Român=ro&#xD;Русский=ru&#xD;Slovenščina=si&#xD;svenska=sv&#xD;Tamil=ta&#xD;Telagu=te&#xD;Türkçe=tr&#xD;Українська=ua&#xD;简体中文=zh-CN&#xD;繁體中文=zh-TW</options></input><input type="%n">1</input><input type="%n">1</input></inputs><script><block s="doApplyExtension"><l>tts_speak(txt, lang, pitch, rate)</l><list><block var="text"/><block var="lang"/><block var="pitch"/><block var="rate"/></list></block></script></block-definition><block-definition s="speak %&apos;text&apos; with %&apos;lang&apos; accent $nl and pitch %&apos;pitch&apos; rate %&apos;rate&apos; and wait" type="command" category="sound"><header></header><code></code><translations>de:sprich _ mit _ Aussprache _ und Höhe _ Geschwindigkeit _ und warte&#xD;pt:fala _ na língua _ _ com tom _ e velocidade _ , e espera&#xD;ca:digues _ amb accent _ _ to _ velocitat _ i espera&#xD;</translations><inputs><input type="%s">Hello, World!</input><input type="%txt">en-US<options>العربية=ar&#xD;Български=bg&#xD;বাংলা=bn&#xD;Català=ca&#xD;Català - Valencià=ca-VA&#xD;Česky=cs&#xD;Deutsch=de&#xD;Dansk=dk&#xD;Ελληνικά=el&#xD;English-American=en-US&#xD;English-British=en-GB&#xD;Esperanto=eo&#xD;Español=es&#xD;Eesti=et&#xD;Euskara=eu&#xD;suomi=fi&#xD;Français=fr&#xD;Galego=gl&#xD;Hrvatski=hr&#xD;Magyar=hu&#xD;Interlingua=ia&#xD;Bahasa Indonesia=id&#xD;Italiano=it&#xD;日本語=ja&#xD;にほんご=ja-HIRA&#xD;ಕನ್ನಡ=kn&#xD;한국어=ko&#xD;Malayalam=ml&#xD;Nederlands=nl&#xD;Norsk=no&#xD;Polski=pl&#xD;Português=pt&#xD;Português do Brasil=pt-BR&#xD;Român=ro&#xD;Русский=ru&#xD;Slovenščina=si&#xD;svenska=sv&#xD;Tamil=ta&#xD;Telagu=te&#xD;Türkçe=tr&#xD;Українська=ua&#xD;简体中文=zh-CN&#xD;繁體中文=zh-TW</options></input><input type="%n">1</input><input type="%n">1</input></inputs><script><block s="doDeclareVariables"><list><l>callback</l></list></block><block s="doSetVar"><l>callback</l><block s="reportApplyExtension"><l>tts_speak(txt, lang, pitch, rate)</l><list><block var="text"/><block var="lang"/><block var="pitch"/><block var="rate"/></list></block></block><block s="doWaitUntil"><block s="evaluate"><block var="callback"/><list></list></block></block></script></block-definition><block-definition s="setting %&apos;which&apos;" type="reporter" category="sensing"><comment x="0" y="0" w="254.66666666666666" collapsed="false">Allows reading global settings programmatically.&#xD;&#xD;Eisenberg&apos;s Law:  Anything you can do from the user interface you should be able to do in your program, and vice versa.  This library is just a beginning; there are many UI controls outside of the Settings menu.</comment><header></header><code></code><translations>pt:o valor da configuração _&#xD;ca:paràmetre _&#xD;</translations><inputs><input type="%s" readonly="true"><options>Project notes&#xD;Project name&#xD;User&#xD;Presentation mode&#xD;Language&#xD;Zoom blocks&#xD;Stage size&#xD;Stage scale&#xD;Retina display support&#xD;Long form input dialog&#xD;Plain prototype labels&#xD;Input sliders&#xD;Execute on slider change&#xD;Clicking sound&#xD;Turbo mode&#xD;Flat design&#xD;Keyboard editing&#xD;Visible stepping&#xD;Thread safe scripts&#xD;Prefer smooth animations&#xD;Flat line ends&#xD;Codification support&#xD;Inheritance support&#xD;Hyper blocks support&#xD;Visible palette</options></input></inputs><script><block s="doReport"><block s="evaluate"><block s="reportJSFunction"><list><l>which</l></list><l>var stage = this.parentThatIsA(StageMorph),&#xD;    ide = stage.parentThatIsA(IDE_Morph),&#xD;    world = stage.parentThatIsA(WorldMorph);&#xD;&#xD;switch (which) {&#xD;    case &apos;Project notes&apos;:&#xD;        return ide.projectNotes;&#xD;    case &apos;Project name&apos;:&#xD;        return ide.projectName;&#xD;    case &apos;User&apos;:&#xD;        return ide.cloud.username;&#xD;    case &apos;Presentation mode&apos;:&#xD;        return ide.isAppMode;&#xD;    case &apos;Language&apos;:&#xD;        return SnapTranslator.language;&#xD;    case &apos;Zoom blocks&apos;:&#xD;        return SyntaxElementMorph.prototype.scale;&#xD;    case &apos;Stage size&apos;:&#xD;        return new List([stage.dimensions.x, stage.dimensions.y]);&#xD;    case &apos;Stage scale&apos;:&#xD;       return stage.scale;&#xD;    case &apos;Retina display support&apos;:&#xD;        return isRetinaEnabled();&#xD;    case &apos;Long form input dialog&apos;:&#xD;        return InputSlotDialogMorph.prototype.isLaunchingExpanded;&#xD;    case &apos;Plain prototype labels&apos;:&#xD;        return BlockLabelPlaceHolderMorph.prototype.plainLabel;&#xD;    case &apos;Input sliders&apos;:&#xD;        return MorphicPreferences.useSliderForInput;&#xD;    case &apos;Execute on slider change&apos;:&#xD;        return ArgMorph.prototype.executeOnSliderEdit;&#xD;    case &apos;Clicking sound&apos;:&#xD;        return !!BlockMorph.prototype.snapSound;&#xD;    case &apos;Turbo mode&apos;:&#xD;        return stage.isFastTracked;&#xD;    case &apos;Flat design&apos;:&#xD;        return MorphicPreferences.isFlat;&#xD;    case &apos;Keyboard editing&apos;:&#xD;        return !!this.scripts.focus;&#xD;    case &apos;Visible stepping&apos;:&#xD;        return Process.prototype.enableSingleStepping;&#xD;    case &apos;Thread safe scripts&apos;:&#xD;        return stage.isThreadSafe;&#xD;    case &apos;Prefer smooth animations&apos;:&#xD;        return StageMorph.prototype.frameRate &gt; 0;&#xD;    case &apos;Flat line ends&apos;:&#xD;        return SpriteMorph.prototype.useFlatLineEnds;&#xD;    case &apos;Codification support&apos;:&#xD;        return StageMorph.prototype.enableCodeMapping;&#xD;    case &apos;Inheritance support&apos;:&#xD;        return StageMorph.prototype.enableInheritance;&#xD;    case &apos;Hyper blocks support&apos;:&#xD;        return Process.prototype.enableHyperOps;&#xD;    default: return which;&#xD;    case &apos;Visible palette&apos;:&#xD;        return ide.currentCategory;&#xD;}</l></block><list><block var="which"/></list></block></block></script></block-definition><block-definition s="set flag %&apos;which&apos; to %&apos;tf&apos;" type="command" category="sensing"><comment w="254.66666666666666" collapsed="false">Allows changing global settings programmatically.&#xD;This block is for Boolean (checkbox) settings; use&#xD;SET VALUE for numeric or text values.&#xD;&#xD;Eisenberg&apos;s Law:  Anything you can do from the user interface you should be able to do in your program, and vice versa.  This library is just a beginning; there are many UI controls outside of the Settings menu.</comment><header></header><code></code><translations>pt:altera o valor da configuração _ para _&#xD;ca:fixa el paràmetre _ a _&#xD;</translations><inputs><input type="%s" readonly="true"><options>Presentation mode&#xD;Retina display support&#xD;Long form input dialog&#xD;Plain prototype labels&#xD;Input sliders&#xD;Execute on slider change&#xD;Clicking sound&#xD;Turbo mode&#xD;Flat design&#xD;Keyboard editing&#xD;Visible stepping&#xD;Thread safe scripts&#xD;Prefer smooth animations&#xD;Flat line ends&#xD;Codification support&#xD;Inheritance support&#xD;Hyper blocks support</options></input><input type="%b"></input></inputs><script><block s="doRun"><block s="reportJSFunction"><list><l>which</l><l>tf</l></list><l>var   stage = this.parentThatIsA(StageMorph),&#xD;        ide = stage.parentThatIsA(IDE_Morph),&#xD;        world = stage.parentThatIsA(WorldMorph),&#xD;        thisObj = this;&#xD;&#xD;if (tf != !!tf) return;&#xD;&#xD;try{&#xD;ide.savingPreferences = false;&#xD;&#xD;switch (which) {&#xD;    case &apos;Presentation mode&apos;:&#xD;        if (tf != ide.isAppMode) ide.toggleAppMode();&#xD;        break;&#xD;    case &apos;Retina display support&apos;:&#xD;        if (tf != isRetinaEnabled()) ide.toggleRetina();&#xD;        break;&#xD;    case &apos;Long form input dialog&apos;:&#xD;        if (tf != InputSlotDialogMorph.prototype.isLaunchingExpanded)&#xD;            ide.toggleLongFormInputDialog();&#xD;        break;&#xD;    case &apos;Plain prototype labels&apos;:&#xD;        if (tf != BlockLabelPlaceHolderMorph.prototype.plainLabel)&#xD;            ide.togglePlainPrototypeLabels();&#xD;        break;&#xD;    case &apos;Input sliders&apos;:&#xD;        MorphicPreferences.useSliderForInput = tf;&#xD;        break;&#xD;    case &apos;Execute on slider change&apos;:&#xD;        ArgMorph.prototype.executeOnSliderEdit = tf;&#xD;        break;&#xD;    case &apos;Clicking sound&apos;:&#xD;        if (tf != !!BlockMorph.prototype.snapSound)&#xD;            BlockMorph.prototype.toggleSnapSound();&#xD;        break;&#xD;    case &apos;Turbo mode&apos;:&#xD;        if (tf != stage.isFastTracked)&#xD;            ide.toggleFastTracking();&#xD;        break;&#xD;    case &apos;Flat design&apos;:&#xD;        if (tf == MorphicPreferences.isFlat) break;&#xD;        if (tf)&#xD;            ide.flatDesign();&#xD;        else&#xD;            ide.defaultDesign();&#xD;        break;&#xD;    case &apos;Keyboard editing&apos;:&#xD;        if (thisObj.scripts.focus &amp;&amp; !tf) {&#xD;            thisObj.scripts.focus.stopEditing();&#xD;        } else if (tf &amp;&amp; !thisObj.scripts.focus) {&#xD;            thisObj.scripts.toggleKeyboardEntry();&#xD;        };&#xD;        break;&#xD;    case &apos;Visible stepping&apos;:&#xD;        if (tf != Process.prototype.enableSingleStepping)&#xD;            ide.toggleSingleStepping();&#xD;        break;&#xD;    case &apos;Thread safe scripts&apos;:&#xD;        stage.isThreadSafe = tf;&#xD;        break;&#xD;    case &apos;Prefer smooth animations&apos;:&#xD;        if (tf != (StageMorph.prototype.frameRate &gt; 0))&#xD;            ide.toggleVariableFrameRate();&#xD;        break;&#xD;    case &apos;Flat line ends&apos;:&#xD;        SpriteMorph.prototype.useFlatLineEnds = tf;&#xD;        break;&#xD;    case &apos;Codification support&apos;:&#xD;        if (tf != StageMorph.prototype.enableCodeMapping) {&#xD;            StageMorph.prototype.enableCodeMapping = tf;&#xD;            ide.currentSprite.blocksCache.variables = null;&#xD;            ide.currentSprite.paletteCache.variables = null;&#xD;            ide.refreshPalette();&#xD;        }&#xD;        break;&#xD;    case &apos;Inheritance support&apos;:&#xD;        if (tf != StageMorph.prototype.enableInheritance) {&#xD;            StageMorph.prototype.enableInheritance = tf;&#xD;            ide.currentSprite.blocksCache.variables = null;&#xD;            ide.currentSprite.paletteCache.variables = null;&#xD;            ide.refreshPalette();&#xD;        }&#xD;        break;&#xD;    case &apos;Hyper blocks support&apos;:&#xD;        Process.prototype.enableHyperOps = tf;&#xD;        break;&#xD;};&#xD;}&#xD;finally {&#xD;ide.savingPreferences = false;&#xD;};&#xD;</l></block><list><block var="which"/><block var="tf"/></list></block></script></block-definition><block-definition s="set value %&apos;which&apos; to %&apos;value&apos;" type="command" category="sensing"><comment x="0" y="0" w="254.66666666666666" collapsed="false">Allows changing global settings programmatically.&#xD;This block is for numeric or text settings; use&#xD;SET FLAG for Boolean (checkbox) values.&#xD;&#xD;Eisenberg&apos;s Law:  Anything you can do from the user interface you should be able to do in your program, and vice versa.  This library is just a beginning; there are many UI controls outside of the Settings menu.</comment><header></header><code></code><translations>pt:altera o valor da configuração _ para _&#xD;ca:fixa el valor de _ a _&#xD;</translations><inputs><input type="%s" readonly="true"><options>Project notes&#xD;Project name&#xD;Language&#xD;Zoom blocks&#xD;Stage size&#xD;Stage scale&#xD;Visible palette</options></input><input type="%s"></input></inputs><script><block s="doRun"><block s="reportJSFunction"><list><l>which</l><l>value</l></list><l>var   stage = this.parentThatIsA(StageMorph),&#xD;        ide = stage.parentThatIsA(IDE_Morph),&#xD;        world = stage.parentThatIsA(WorldMorph);&#xD;&#xD;try {&#xD;ide.savingPreferences = false;&#xD;&#xD;switch (which) {&#xD;    case &apos;Project notes&apos;:&#xD;        ide.projectNotes = value;&#xD;        break;&#xD;    case &apos;Project name&apos;:&#xD;        ide.setProjectName(value);&#xD;        break;&#xD;    case &apos;Language&apos;:&#xD;        ide.setLanguage(value);&#xD;        break;&#xD;    case &apos;Zoom blocks&apos;:&#xD;        if (!isNaN(value)) ide.setBlocksScale(Math.min(value, 12));&#xD;        break;&#xD;    case &apos;Stage size&apos;:&#xD;        if ((value instanceof List) &amp;&amp; value.length()==2&#xD;                       &amp;&amp; !isNaN(value.at(1)) &amp;&amp; !isNaN(value.at(2)))&#xD;            ide.setStageExtent(new Point(value.at(1), value.at(2)));&#xD;        break;&#xD;    case &apos;Stage scale&apos;:&#xD;        ide.toggleStageSize(value != 1, Math.max(0.1, value));&#xD;        break;&#xD;    case &apos;Visible palette&apos;:&#xD;        ide.currentCategory = value.toLowerCase();&#xD;        ide.categories.children.forEach(function (each) {&#xD;                each.refresh();&#xD;        });&#xD;        ide.refreshPalette(true);&#xD;        break;&#xD;};&#xD;}&#xD;finally {ide.savingPreferences = true;&#xD;};</l></block><list><block var="which"/><block var="value"/></list></block></script></block-definition></blocks><primitives></primitives><stage name="Stage" width="480" height="360" costume="0" color="255,255,255,1" tempo="60" threadsafe="false" penlog="false" volume="100" pan="0" lines="round" ternary="false" hyperops="true" codify="false" inheritance="true" sublistIDs="false" 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